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AppScreenStudio

com.appscreenstudio/app-screen-studioVersion 0.1.0

Design App Store and Google Play screenshots with your AI agent in the AppScreenStudio editor.

Status

Responds129 msAnswered our handshake without sign-in.

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Last checked
Nov 14, 2026, 13:47 UTC
Latency
129 ms
Remotes responding
1 of 1
Sign-in
API key
Hosting
Hosted outside the EU (detected)
Registry data as of
Nov 14, 2026, 21:12 UTC

Data from the official MCP Registry, checked by run.zero. How we check

Connect

Streamable HTTP
https://www.appscreenstudio.com/api/mcpResponds129 ms
No sign-in

Claude Code

claude mcp add --transport http app-screen-studio https://www.appscreenstudio.com/api/mcp --header 'Authorization: Bearer <YOUR_TOKEN>'

Replace <YOUR_TOKEN> before running.

Claude Desktop and claude.ai

Settings > Connectors > Add custom connector
Name: app-screen-studio
Remote MCP server URL: https://www.appscreenstudio.com/api/mcp
This server expects the header Authorization.

Cursor

{
  "mcpServers": {
    "app-screen-studio": {
      "url": "https://www.appscreenstudio.com/api/mcp",
      "headers": {
        "Authorization": "Bearer <YOUR_TOKEN>"
      }
    }
  }
}

Replace <YOUR_TOKEN> before running.

VS Code

code --add-mcp '{"name":"app-screen-studio","type":"http","url":"https://www.appscreenstudio.com/api/mcp","headers":{"Authorization":"Bearer <YOUR_TOKEN>"}}'

Replace <YOUR_TOKEN> before running.

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Tools

49 tools

Tools of AppScreenStudio
Read-only
Idempotent
Open world
add_assetAdd an image layer to a card. src is an image URL, such as one from upload_image or list_library. Pass spriteCoordinate to crop one pose of a sprite sheet.Not declaredNot declaredNot declaredNot declared
add_divAdd a box layer to a card. Pass html to draw a custom card: width and height set its layout box, and every visible style goes in the html, since backgroundColor and borderRadius only style plain boxes without html. A style element stays inside the card.Not declaredNot declaredNot declaredNot declared
add_phoneAdd another phone to a screenshot card in the open editor. It uses the platform set's device frame and starts next to the main phone with its size, rotation, and shadow. Set imageUrl to an image URL (upload_image with type screenshot). Extra phones paint above the main phone, in the order they were added. Returns phoneId.Not declaredNot declaredNot declaredNot declared
add_platform_setAdd a platform set to the open project.Not declaredNot declaredNot declaredNot declared
add_project_fontAdd a Google Fonts family to the open project. Then use it as fontFamily on text layers or as font-family in card html. Built-in editor fonts need no adding.Not declaredNot declaredNot declaredNot declared
add_screenshotAdd a card to the end of a platform set. The card is not blank: the set's first three cards get the template's sample texts and phone placement (sometimes a hidden or tilted phone), and later cards copy every layer of the set's last card without its phone image. Returns the ids of those layers so you can update or remove them.Not declaredNot declaredNot declaredNot declared
add_textAdd a text layer to a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
ai_translateAdd up to 5 languages by translating the open language with the same AI localize flow as the editor. Translates iOS and Android screenshot text and the store listing. Social screenshot text is copied unchanged. Spends credits. Does not switch the open language. Fails when the account cannot spend credits or a code is already on the project.Not declaredNot declaredNot declaredNot declared
capture_platform_stripReturn one JPEG of every card in a platform set side by side, as the editor renders them. Use it to check your edits. Defaults to the first platform set.Not declaredNot declaredNot declaredNot declared
copy_screenshotCopy a screenshot onto another platform set.Not declaredNot declaredNot declaredNot declared
duplicate_screenshotDuplicate a screenshot and insert the copy immediately after it.Not declaredNot declaredNot declaredNot declared
generate_assetGenerate an asset sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.Not declaredNot declaredNot declaredNot declared
generate_backgroundGenerate an AI background for one card. Spends credits.Not declaredNot declaredNot declaredNot declared
generate_mascotGenerate a mascot sprite with AI and save it to the account library. Spends credits. Returns imageUrl and poses like get_sprite, with a preview of each pose. Does not place it on a card.Not declaredNot declaredNot declaredNot declared
get_editor_snapshotRead one platform of the open editor. Pass platform or platformSetId to include that set's screenshots. With no argument, a project with one platform set returns that set. A project with more than one set returns the set directory and screenshotsOmitted, without screenshot bodies. Call again with platform or an id from that directory.Not declaredNot declaredNot declaredNot declared
get_spriteReturn one saved asset or mascot in the same shape as a list_library item, including spriteSheet and poses. Also returns one image of each pose with its index drawn beside it.Not declaredNot declaredNot declaredNot declared
list_libraryList assets or mascots saved on this account (not screenshots or backgrounds). Items with spriteSheet true have poses, crop rectangles for add_asset spriteCoordinate. Also returns one image of up to 10 items with each id beside its picture.Not declaredNot declaredNot declaredNot declared
move_screenshotMove a screenshot left or right within its platform set.Not declaredNot declaredNot declaredNot declared
rate_this_mcpRate how well these MCP tools worked for the task you just finished, from 1 to 5 stars. Call it once per task.Not declaredNot declaredNot declaredNot declared
redoRedo the last undone edit in the open editor.Not declaredNot declaredNot declaredNot declared
remove_assetRemove an image layer from a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
remove_divRemove a box layer from a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
remove_phoneRemove an extra phone added with add_phone.Not declaredNot declaredNot declaredNot declared
remove_platform_setRemove an extra platform set. The first set of each platform stays.Not declaredNot declaredNot declaredNot declared
remove_screenshotRemove a screenshot from the open editor.Not declaredNot declaredNot declaredNot declared
remove_textRemove a text layer from a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
rename_projectRename the open project.Not declaredNot declaredNot declaredNot declared
reorder_elementMove a layer one step forward or backward among layers of the same kind. It cannot move a layer across kinds: back to front, cards always paint back divs, phones, image layers, front divs, then texts.Not declaredNot declaredNot declaredNot declared
report_mcp_feedbackReport a bug, an unexpected tool result, or a suggestion about these MCP tools, when you notice one.Not declaredNot declaredNot declaredNot declared
search_google_fontsSearch Google Fonts by family name, category, or both. usable is true when the project can already use the family: a built-in editor font or one added with add_project_font.Not declaredNot declaredNot declaredNot declared
set_deviceSet the device of a platform set. iOS sets take iphone-13-pro, iphone-13-pro-max, iphone-15-pro, iphone-15-pro-max, iphone-17-pro, iphone-17-pro-max, iphone-18-pro, iphone-18-pro-max, iphone-duo, borderless-frame, ipad-pro-12, ipad-pro-13, macbook-air-13, macbook-air-15, macbook-pro-14, macbook-pro-16. Android sets take pixel-8-pro, galaxy-s24-ultra, galaxy-s26-ultra, galaxy-tab-s10, android-borderless-frame. Social sets take any of them. borderless-frame and android-borderless-frame show the screenshot without a phone frame. macbook-air-13, macbook-air-15, macbook-pro-14, macbook-pro-16 are MacBooks: HyperRealistic 3D only, the screenshot fills the display (a 16:10 Mac screenshot loses a sliver at the sides), the lid is set with foldAmount.Not declaredNot declaredNot declaredNot declared
set_languageSwitch the open editor to a language that already exists on the project.Not declaredNot declaredNot declaredNot declared
set_link_textsLink or unlink matching text layers across platform sets.Not declaredNot declaredNot declaredNot declared
set_phone_colorSet the device color of a platform set. On a HyperRealistic (threeDFrame) set the device shows only its real finishes: pass one of the set's deviceColors ids (see the snapshot); a generic color (black, white, orange, silver, space-gray, blue, purple, red, green) picks the closest real finish.Not declaredNot declaredNot declaredNot declared
set_project_backgroundSet or clear the project background image. Pass an empty imageUrl to clear it.Not declaredNot declaredNot declaredNot declared
set_realistic_frameEnable or disable the realistic device frame on a platform set. With threeD true the frame is a 3D device model (HyperRealistic) that also takes rotationX, rotationY, and rotationZ. 3D works on every device except borderless-frame and android-borderless-frame.Not declaredNot declaredNot declaredNot declared
set_resolutionSet the pixel size of a platform set.Not declaredNot declaredNot declaredNot declared
set_show_notchShow or hide the notch on a platform set.Not declaredNot declaredNot declaredNot declared
set_squircle_frameEnable or disable the squircle frame on a platform set.Not declaredNot declaredNot declaredNot declared
set_templateSet the template of the open project.Not declaredNot declaredNot declaredNot declared
undoUndo the last edit in the open editor.Not declaredNot declaredNot declaredNot declared
update_assetUpdate an image layer on a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
update_divUpdate a box layer on a card.Not declaredNot declaredNot declaredNot declared
update_phoneUpdate an extra phone added with add_phone. Takes the same phone fields as update_screenshot. The main phone is edited with update_screenshot.Not declaredNot declaredNot declaredNot declared
update_screenshotUpdate a card and its main phone: background, phone placement and app screen, pattern, fade, or shadow. imageUrl is the app screen inside the phone (upload_image with type screenshot). The phone model is chosen per platform set with set_device.Not declaredNot declaredNot declaredNot declared
update_store_listingUpdate App Store or Google Play listing fields for the current language. Does not generate copy. Returns the names of the fields written.Not declaredNot declaredNot declaredNot declared
update_template_colorUpdate one color of the open project's template. colorId must be one of the current template's colors: minimal (bg), gradient (from, via, to), geometric (bg, circle1, circle2), wave (from, to, wave), glass (from, to), connected (bg, dots). value is a CSS color such as #22c55e.Not declaredNot declaredNot declaredNot declared
update_textUpdate a text layer on a screenshot in the open editor.Not declaredNot declaredNot declaredNot declared
upload_imagePrepare an image upload for the open project. Returns a one-time uploadUrl. POST the image as multipart form field "file" to that URL. The response JSON url is the stored image. Use it with update_screenshot imageUrl, add_asset src, set_project_background, or img src and CSS url() inside add_div or update_div html. For card images, use type asset. The link works once; if the POST fails, call this tool again. Pass base64 only when you cannot make that HTTP request.Not declaredNot declaredNot declaredNot declared

Details

Registry status
Active
Published
Oct 18, 2026
Updated
Oct 18, 2026
Categories (suggested)
Design and mediaSuggested categories are assigned automatically from the registry text and may be wrong. Verified operators can correct them.
GDPR
Not declared

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