VXLVERSE
com.vxlverse/vxlverseVersion 1.1.0Turn a story idea into a 3D game that plays in the browser, and get a link that opens it.
Status
Responds391 msAnswered our handshake without sign-in.- Last checked
- Nov 14, 2026, 14:22 UTC
- Latency
- 391 ms
- Remotes responding
- 1 of 1
- Sign-in
- No sign-in
- Hosting
- Hosted outside the EU (detected)
- Registry data as of
- Nov 14, 2026, 22:14 UTC
Data from the official MCP Registry, checked by run.zero. How we check
Connect
Streamable HTTP
https://vxlverse.com/mcpResponds391 msNo sign-in
Claude Code
claude mcp add --transport http vxlverse https://vxlverse.com/mcpClaude Desktop and claude.ai
Settings > Connectors > Add custom connector
Name: vxlverse
Remote MCP server URL: https://vxlverse.com/mcpCursor
{
"mcpServers": {
"vxlverse": {
"url": "https://vxlverse.com/mcp"
}
}
}VS Code
code --add-mcp '{"name":"vxlverse","type":"http","url":"https://vxlverse.com/mcp"}'Built your own server? run.zero hosts MCP servers on European infrastructure.
Tools
3 tools
Read-only | Idempotent | Open world | ||
|---|---|---|---|---|
check_gameChecks a VXLScript game the way the VXLVERSE editor does: it builds, someone is in it, it holds nothing unsafe or personal, and the player can reach the win. Returns the errors to fix (the first one first), or ok with a direct link that opens the game in the editor, how big the game is (a short one comes with what to add), and what it read: each described person's looks with the words it could not show, what each World became, and notes on what does not match or does nothing in the story. Stores nothing; call it again after each fix. | No | Yes | Not declared | No |
create_game_linkChecks the game again and, when it is ok, saves the script on vxlverse.com under a short link (https://vxlverse.com/make/<id>) that opens it, ready to play, in the 3D editor; anyone with the link can open it. Use it once the game passes check_game. The same script always gets the same link, so a retry creates nothing new and nothing is ever overwritten. | No | No | Not declared | No |
get_vxlscript_guideReturns the complete guide to VXLScript, the plain-text language every VXLVERSE game is written in: the one-screen card, the full reference and worked examples. Use it once before writing a game and follow it exactly; never invent a command it does not list. Reads nothing from the user and changes nothing. | No | Yes | Not declared | No |
Details
- Registry status
- Active
- Published
- Oct 27, 2026
- Updated
- Oct 27, 2026
- Repository
- Not given
- Categories (suggested)
- Browser automationDesign and mediaSuggested categories are assigned automatically from the registry text and may be wrong. Verified operators can correct them.
- GDPR
- Not declared